DOOM: Behind the Music (2017)

 

In this 2017 session, Doom composer Mick Gordon provides a detailed look into the compositional process, production techniques and creative philosophies behind the hell-raising soundtrack to the 4th installment of the seminal first-person shooter franchise, Doom.

GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more.

For more details and talks visit the GDC site – http://ubm.io/2ctNvqZ